Setup
- Basic Types
- Variable Declarations
- Interfaces
- Classes
- Functions
- Generics
- Enums
- Type Inference
- Type Compatibility
- Advanced Types
- Symbols
- Iterators and Generators
- Modules
- Namespaces
- Namespaces and Modules
- Module Resolution
- Declaration Merging
- JSX
- Decorators
- Mixins
- Triple-Slash Directives
- Type Checking JavaScript Files
Setup
Install ASP.NET Core and TypeScript
First, install ASP.NET Core if you need it. This quick-start guide requires Visual Studio 2015 or 2017.
Next, if your version of Visual Studio does not already have the latest TypeScript, you can install it.
Create a new project
Choose File
Choose New Project (Ctrl + Shift + N)
Choose Visual C#
For VS2015, choose ASP.NET Web Application > ASP.NET 5 Empty, and let's uncheck "Host in the cloud" since we're going to run this locally.
For VS2017, choose ASP.NET Core Web Application (.NET Core) > ASP.NET Core 1.1 Empty instead.
Run the application and make sure that it works.
Set up the server
VS2015
In project.json
add another entry in "dependencies"
:
"Microsoft.AspNet.StaticFiles": "1.0.0-rc1-final"
The resulting dependencies should look like this:
"dependencies": {
"Microsoft.AspNet.IISPlatformHandler": "1.0.0-rc1-final",
"Microsoft.AspNet.Server.Kestrel": "1.0.0-rc1-final",
"Microsoft.AspNet.StaticFiles": "1.0.0-rc1-final"
},
Replace the body of Configure
in Startup.cs
with
public void Configure(IApplicationBuilder app)
{
app.UseIISPlatformHandler();
app.UseDefaultFiles();
app.UseStaticFiles();
}
VS2017
Open Dependencies > Manage NuGet Packages > Browse. Search and install Microsoft.AspNetCore.StaticFiles
1.1.2:
Replace the body of Configure
in Startup.cs
with
public void Configure(IApplicationBuilder app)
{
app.UseDefaultFiles();
app.UseStaticFiles();
}
You may need to restart VS for the red squiggly lines below UseDefaultFiles
and UseStaticFiles
to disappear.
Add TypeScript
The next step is to add a folder for TypeScript.
We'll just call it scripts
.
Add TypeScript code
Right click on scripts
and click New Item.
Then choose TypeScript File (it may be in the .NET Core section) and name the file app.ts
.
Add example code
Type the following code into app.ts.
function sayHello() {
const compiler = (document.getElementById("compiler") as HTMLInputElement).value;
const framework = (document.getElementById("framework") as HTMLInputElement).value;
return `Hello from ${compiler} and ${framework}!`;
}
Set up the build
Configure the TypeScript compiler
First we need to tell TypeScript how to build.
Right click on the scripts folder and click New Item.
Then choose TypeScript Configuration File and use the default name tsconfig.json
.
Replace the default tsconfig.json
with the following:
{
"compilerOptions": {
"noImplicitAny": true,
"noEmitOnError": true,
"sourceMap": true,
"target": "es5"
},
"files": [
"./app.ts"
],
"compileOnSave": true
}
This is similar to the default, with the following differences:
- It sets
"noImplicitAny": true
. - It explicitly lists
"files"
instead of relying on"excludes"
. - It sets
"compileOnSave": true
.
"noImplicitAny"
is good idea whenever you're writing new code — you can make sure that you don't write any untyped code by mistake.
"compileOnSave"
makes it easy to update your code in a running web app.
Set up NPM
Now we need to set up NPM so we can download JavaScript packages.
Right click on the project and click New Item.
Then choose NPM Configuration File and use the default name package.json
.
Inside "devDependencies"
add "gulp" and "del":
"devDependencies": {
"gulp": "3.9.0",
"del": "2.2.0"
}
Visual Studio should start installing gulp and del as soon as you save the file. If not, right-click package.json and then Restore Packages.
Set up gulp
Finally, add a new JavaScript file named gulpfile.js
.
Put the following code inside:
/// <binding AfterBuild='default' Clean='clean' />
/*
This file is the main entry point for defining Gulp tasks and using Gulp plugins.
Click here to learn more. http://go.microsoft.com/fwlink/?LinkId=518007
*/
var gulp = require('gulp');
var del = require('del');
var paths = {
scripts: ['scripts/**/*.js', 'scripts/**/*.ts', 'scripts/**/*.map'],
};
gulp.task('clean', function () {
return del(['wwwroot/scripts/**/*']);
});
gulp.task('default', function () {
gulp.src(paths.scripts).pipe(gulp.dest('wwwroot/scripts'))
});
The first line tells Visual Studio to run the task 'default' after the build finishes. It will also run the 'clean' task when you ask Visual Studio to clean the build.
Now right-click on gulpfile.js
and click Task Runner Explorer.
If 'default' and 'clean' tasks don't show up, refresh the explorer:
Write an HTML page
Add a New Item named index.html
inside wwwroot
.
Use the following code for index.html
:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<script src="scripts/app.js"></script>
<title></title>
</head>
<body>
<div id="message"></div>
<div>
Compiler: <input id="compiler" value="TypeScript" onkeyup="document.getElementById('message').innerText = sayHello()" /><br />
Framework: <input id="framework" value="ASP.NET" onkeyup="document.getElementById('message').innerText = sayHello()" />
</div>
</body>
</html>
Test
- Run the project.
- You should see a message when you type in the input boxes:
Debug
- In Edge, press F12 and click the Debugger tab.
- Look in the first localhost folder, then scripts/app.ts
- Put a breakpoint on the line with
return
. - Type in the boxes and confirm that the breakpoint hits in TypeScript code and that inspection works correctly.
That's all you need to know to include basic TypeScript in your ASP.NET project. Next we'll include Angular and write a simple Angular app.
Add Angular 2
Add NPM dependencies
Add Angular 2 and SystemJS to dependencies
in package.json
.
For VS2015, the new dependencies
list:
"dependencies": {
"angular2": "2.0.0-beta.11",
"systemjs": "0.19.24",
"gulp": "3.9.0",
"del": "2.2.0"
},
For VS2017, due to the deprecation of peer dependencies in NPM3, we need to list Angular 2's peer dependencies directly as dependencies as well:
"dependencies": {
"angular2": "2.0.0-beta.11",
"reflect-metadata": "0.1.2",
"rxjs": "5.0.0-beta.2",
"zone.js": "^0.6.4",
"systemjs": "0.19.24",
"gulp": "3.9.0",
"del": "2.2.0"
},
Update tsconfig.json
Now that Angular 2 and its dependencies are installed, we need to enable TypeScript's experimental support for decorators.
We also need to add declarations for ES2015, since Angular uses core-js for things like Promise
.
In the future decorators will be the default and these settings will not be needed.
Add "experimentalDecorators": true, "emitDecoratorMetadata": true
to the "compilerOptions"
section.
Next, add "lib": ["es2015", "es5", "dom"]
to "compilerOptions"
as well to bring in declarations from ES2015.
Finally, we'll need to add a new entry in "files"
for another file, "./model.ts"
, which we'll create.
Our tsconfig should now look like this:
{
"compilerOptions": {
"noImplicitAny": true,
"noEmitOnError": true,
"sourceMap": true,
"experimentalDecorators": true,
"emitDecoratorMetadata": true,
"target": "es5",
"lib": [
"es2015", "es5", "dom"
]
},
"files": [
"./app.ts",
"./model.ts",
"./main.ts"
],
"compileOnSave": true
}
Add Angular to the gulp build
Finally, we need to make sure that the Angular files are copied as part of the build. We need to add:
- The paths to the library files.
- Add a
lib
task to pipe the files towwwroot
. - Add a dependency on
lib
to thedefault
task.
The updated gulpfile.js
should look like this:
/// <binding AfterBuild='default' Clean='clean' />
/*
This file is the main entry point for defining Gulp tasks and using Gulp plugins.
Click here to learn more. http://go.microsoft.com/fwlink/?LinkId=518007
*/
var gulp = require('gulp');
var del = require('del');
var paths = {
scripts: ['scripts/**/*.js', 'scripts/**/*.ts', 'scripts/**/*.map'],
libs: ['node_modules/angular2/bundles/angular2.js',
'node_modules/angular2/bundles/angular2-polyfills.js',
'node_modules/systemjs/dist/system.src.js',
'node_modules/rxjs/bundles/Rx.js']
};
gulp.task('lib', function () {
gulp.src(paths.libs).pipe(gulp.dest('wwwroot/scripts/lib'));
});
gulp.task('clean', function () {
return del(['wwwroot/scripts/**/*']);
});
gulp.task('default', ['lib'], function () {
gulp.src(paths.scripts).pipe(gulp.dest('wwwroot/scripts'));
});
Again, make sure that Task Runner Explorer sees the new lib
task after you save the gulpfile.
Write a simple Angular app in TypeScript
First, change the code in app.ts
to:
import {Component} from "angular2/core"
import {MyModel} from "./model"
@Component({
selector: `my-app`,
template: `<div>Hello from {{getCompiler()}}</div>`
})
export class MyApp {
model = new MyModel();
getCompiler() {
return this.model.compiler;
}
}
Then add another TypeScript file in scripts
named model.ts
:
export class MyModel {
compiler = "TypeScript";
}
And then another TypeScript file in scripts
named main.ts
:
import {bootstrap} from "angular2/platform/browser";
import {MyApp} from "./app";
bootstrap(MyApp);
Finally, change the code in index.html
to the following:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<script src="scripts/lib/angular2-polyfills.js"></script>
<script src="scripts/lib/system.src.js"></script>
<script src="scripts/lib/rx.js"></script>
<script src="scripts/lib/angular2.js"></script>
<script>
System.config({
packages: {
'scripts': {
format: 'cjs',
defaultExtension: 'js'
}
}
});
System.import('scripts/main').then(null, console.error.bind(console));
</script>
<title></title>
</head>
<body>
<my-app>Loading...</my-app>
</body>
</html>
This loads the app. When you run the ASP.NET application you should see a div that says "Loading..." and then updates to say "Hello from TypeScript".