Article Outline
Python pil example 'neural v04'
Functions in program:
def clearAll_action(sender):
def clear_action(sender):
def guess_action(sender):
def train_action(sender):
def pil2ui(pil_image):
def ui2pil(ui_img):
def snapshot(view):
def getVector(v,dx=0,dy=0, theta=0):
Modules used in program:
import console
import matplotlib.pyplot as plt
import numpy as np
import ui, io
python neural v04
Python pil example: neural v04
import ui, io
import numpy as np
import matplotlib.pyplot as plt
from PIL import Image as PILImage
from PIL import ImageChops as chops
import console
###########################################################################
# history
# v01: 1/format output. 2/Landscape view.
# v02: 1/format output in % certainty. 2/ move templates by -a/0/+a in x and y, a =5
# 3/adjusted learning rate by x0.02 and learning epochs to 200
# https://gist.github.com/d87a0833a64f0128a12c59547984ad2f
# v03: 1/put 2 neurons in output, to compare reliabilities
# 2/show the bestloss (check bad learning)
# 3/random seed before weight initilizalization (to have another chance when learning is wrong)
# 4/added rotation by -th/0/+th in learning
# 5/learning is getting long: limit to 100 epoch, and stop when bestloss<0.002
# https://gist.github.com/e373904d3ccba03803d80173f44b5eee
# v04: 1/ introducing a Layer class
# 2/ modified NN class to work with various layer numbers
###########################################################################
# for debug
tracesOn = True
# Simple Neuron layer
class Layer(object):
def __init__(self, outputSize, inputLayer=False):
self.outputSize = outputSize
if inputLayer != False:
self.hasInputLayer = True
self.input = inputLayer
self.inputSize = inputLayer.outputSize
self.weights = np.random.randn(self.inputSize, self.outputSize)
else:
self.hasInputLayer = False
self.states = []
def forward(self):
#forward propagation through 1 network layer
z = np.dot(self.input.states, self.weights) # dot product of input and set of weights
self.states = self.sigmoid(z) # activation function
def backward(self, err):
#backward propagation through 1 network layer
delta = err*self.sigmoidPrime( self.states ) # applying derivative of sigmoid to error
newErr = delta.dot( self.weights.T ) # back-propagate error through the layer
self.weights += self.input.states.T.dot(delta)*0.02 # adjusting weights
return newErr
def sigmoid(self, s):
# activation function
return 1/(1+np.exp(-s))
def sigmoidPrime(self, s):
#derivative of sigmoid
return s * (1 - s)
# Simple Neural Network
class Neural_Network(object):
def __init__(self):
#create layers
np.random.seed()
self.layer = [] # now create layers from input to output:
self.addLayer(100)
self.addLayer(25)
self.addLayer(10)
self.addLayer(2)
def addLayer(self, nbr):
n = len(self.layer)
if n == 0:
self.layer.append(Layer(nbr))
else:
self.layer.append(Layer(nbr, self.layer[n-1]))
def forward(self, X):
#forward propagation through our network
n = len(self.layer)
self.layer[0].states = X # update input layer = layer0
for i in range(1,n):
self.layer[i].forward() # propagate through layers
return self.layer[n-1].states
def backward(self, err):
# backward propagate through the network
n = len(self.layer)
for i in range(1,n):
err = self.layer[n-i].backward(err)
def train(self, X, y):
o = self.forward(X)
self.backward(y - o)
def predict(self, predict):
o = self.forward(predict)
decision = ''
if o[0]>o[1]:
decision = 'Top'
else:
decision = 'Bot'
reliability0 = 'Top: {:d}%'.format(int(100*float(o[0])))
reliability1 = 'Bot: {:d}%'.format(int(100*float(o[1])))
output = decision + ' (' + reliability0 + ', ' + reliability1 + ')'
if tracesOn:
print(output)
return output
def trainAll(self, iterations):
self.lossArray = []
for i in range(iterations):
self.lossArray.append(np.mean(np.square(y - NN.forward(X))))
self.train(X, y)
finalLoss = self.lossArray[i]
if finalLoss<0.002:
break
if tracesOn: # activate the plot by setting True
plt.plot(self.lossArray)
plt.grid(1)
plt.xlabel('Iterations')
plt.ylabel('Cost')
plt.show()
finalLoss = 'final loss: {:5.3f}%'.format(finalLoss)
console.hud_alert(finalLoss)
###########################################################################
# The PathView class is responsible for tracking
# touches and drawing the current stroke.
# It is used by SketchView.
class PathView (ui.View):
def __init__(self, frame):
self.frame = frame
self.flex = ''
self.path = None
self.action = None
def touch_began(self, touch):
x, y = touch.location
self.path = ui.Path()
self.path.line_width = 8.0
self.path.line_join_style = ui.LINE_JOIN_ROUND
self.path.line_cap_style = ui.LINE_CAP_ROUND
self.path.move_to(x, y)
def touch_moved(self, touch):
x, y = touch.location
self.path.line_to(x, y)
self.set_needs_display()
def touch_ended(self, touch):
# Send the current path to the SketchView:
if callable(self.action):
self.action(self)
# Clear the view (the path has now been rendered
# into the SketchView's image view):
self.path = None
self.set_needs_display()
def draw(self):
if self.path:
self.path.stroke()
###########################################################################
# The main SketchView contains a PathView for the current
# line and an ImageView for rendering completed strokes.
class SketchView (ui.View):
def __init__(self, width, height):
self.bg_color = 'lightgrey'
iv = ui.ImageView(frame=(0, 0, width, height)) #, border_width=1, border_color='black')
pv = PathView(iv.bounds)
pv.action = self.path_action
self.add_subview(iv)
self.add_subview(pv)
self.image_view = iv
self.bounds = iv.bounds
def path_action(self, sender):
path = sender.path
old_img = self.image_view.image
width, height = self.image_view.width, self.image_view.height
with ui.ImageContext(width, height) as ctx:
if old_img:
old_img.draw()
path.stroke()
self.image_view.image = ctx.get_image()
###########################################################################
# Various helper functions
def getVector(v,dx=0,dy=0, theta=0):
pil_image = ui2pil(snapshot(v.subviews[0]))
# pil_image.show()
pil_image = pil_image.resize((200,200))
pil_image = chops.offset(pil_image, dx, dy)
pil_image = pil_image.rotate(theta)
# print(pil_image.size)
w, h = int(v.image_view.width), int(v.image_view.height)
# print(w,h)
px = 20
p = int(w / px)
xStep = int(w / p)
yStep = int(h / p)
tempPil = PILImage.new('RGB',[10,10],'lightgrey')
vector = []
for x in range(0, w, xStep):
for y in range(0, h, yStep):
crop_area = (x, y, xStep + x, yStep + y)
cropped_pil = pil_image.crop(crop_area)
# print(crop_area)
# cropped_pil.show()
crop_arr = cropped_pil.load()
nonEmptyPixelsCount = 0
for x1 in range(xStep):
for y1 in range(yStep):
isEmpty = (crop_arr[x1,y1][3] == 0)
# print(x1, y1, crop_arr[x1,y1], isEmpty)
if not isEmpty:
nonEmptyPixelsCount += 1
if nonEmptyPixelsCount > 0:
nonEmptyPixelsCount = 1
tempPil.putpixel([int(x/xStep),int(y/yStep)],(0,0,0))
vector.append(nonEmptyPixelsCount)
# print(len(vector))
#maxi = max(max(vector),1)
#vector = [x / maxi for x in vector]
return vector, tempPil
def snapshot(view):
with ui.ImageContext(view.width, view.height) as ctx:
view.draw_snapshot()
return ctx.get_image()
def ui2pil(ui_img):
return PILImage.open(io.BytesIO(ui_img.to_png()))
def pil2ui(pil_image):
buffer = io.BytesIO()
pil_image.save(buffer, format='PNG')
return ui.Image.from_data(buffer.getvalue())
def train_action(sender):
global NN, X, y
X = []
y = []
y0 = [[],[],[1,0], [1,0], [1,0], [], [0,1], [0,1], [0,1]]
a = 5
th = 5
w = (10+1)*27-1
for k in (2,3,4,6,7,8):
temp = PILImage.new('RGB',[w,10],'lightgrey')
j= 0
for dx in(-a, 0, a):
for dy in(-a, 0, a):
for th in(-th, 0, th):
y.append(y0[k])
v,img = getVector(mv.subviews[k], dx, dy, th)
X.append(v)
if tracesOn:
temp.paste(img,(j*11,0))
j+=1
if tracesOn:
zoom = 3
temp.resize((w*zoom,10*zoom)).show()
X = np.array(X, dtype=float)
y = np.array(y, dtype=float)
NN.trainAll(100)
def guess_action(sender):
global NN, X, y
if len(X) == 0:
console.hud_alert('You need to do Steps 1 and 2 first.', 'error')
else:
p,img = getVector(mv.subviews[12])
if tracesOn:
zoom = 3
img.resize((10*zoom,10*zoom)).show()
p = np.array(p, dtype=float)
console.hud_alert(NN.predict(p))
def clear_action(sender):
mv.subviews[12].image_view.image = None
def clearAll_action(sender):
mv.subviews[2].image_view.image = None
mv.subviews[3].image_view.image = None
mv.subviews[4].image_view.image = None
mv.subviews[6].image_view.image = None
mv.subviews[7].image_view.image = None
mv.subviews[8].image_view.image = None
mv.subviews[12].image_view.image = None
##############################################
NN = Neural_Network()
# We use a square canvas, so that the same image can be used in portrait and landscape orientation.
w, h = ui.get_screen_size()
canvas_size = max(w, h)
box_size = 200
X = []
y = []
mv = ui.View(canvas_size, canvas_size)
mv.bg_color = 'white'
clearAll_button = ui.ButtonItem()
clearAll_button.title = 'Reset !!'
clearAll_button.tint_color = 'red'
clearAll_button.action = clearAll_action
mv.right_button_items = [clearAll_button]
lb = ui.Label()
lb.text='First, prepare the data'
lb.flex = 'W'
lb.x = 290
lb.y = 10
mv.add_subview(lb)
lb = ui.Label()
lb.text='Draw 3 positive images'
lb.flex = 'W'
lb.x = 280
lb.y = 30
mv.add_subview(lb)
sv = SketchView(box_size, box_size)
sv.x = 30
sv.y = 100
mv.add_subview(sv)
sv = SketchView(box_size, box_size)
sv.x = 260
sv.y = 100
mv.add_subview(sv)
sv = SketchView(box_size, box_size)
sv.x = 490
sv.y = 100
mv.add_subview(sv)
lb = ui.Label()
lb.text='Then draw 3 negative images'
lb.flex = 'W'
lb.x = 270
lb.y = 270
mv.add_subview(lb)
sv = SketchView(box_size, box_size)
sv.x = 30
sv.y = 340
mv.add_subview(sv)
sv = SketchView(box_size, box_size)
sv.x = 260
sv.y = 340
mv.add_subview(sv)
sv = SketchView(box_size, box_size)
sv.x = 490
sv.y = 340
mv.add_subview(sv)
lb = ui.Label()
lb.text='Once you have images above, Train the Model'
lb.flex = 'W'
lb.x = 200
lb.y = 520
mv.add_subview(lb)
train_button = ui.Button(frame = (330, 590, 80, 32))
train_button.border_width = 2
train_button.corner_radius = 4
train_button.title = 'Train'
train_button.action = train_action
mv.add_subview(train_button)
lb = ui.Label()
lb.text='OK now lets see if it can Guess right'
lb.flex = 'W'
lb.x = 700
lb.y = 120
mv.add_subview(lb)
sv = SketchView(box_size, box_size)
sv.x = 740
sv.y = 200
mv.add_subview(sv)
guess_button = ui.Button(frame = (750, 450, 80, 32))
guess_button.border_width = 2
guess_button.corner_radius = 4
guess_button.title = 'Guess'
guess_button.action = guess_action
mv.add_subview(guess_button)
clear_button = ui.Button(frame = (850, 450, 80, 32))
clear_button.border_width = 2
clear_button.corner_radius = 4
clear_button.title = 'Clear'
clear_button.action = clear_action
mv.add_subview(clear_button)
mv.name = 'Image Recognition'
mv.present('full_screen', orientations='landscape')
Python links
- Learn Python: https://pythonbasics.org/
- Python Tutorial: https://pythonprogramminglanguage.com